This commit is contained in:
2026-06-16 09:22:08 +08:00
parent f6e6c7743b
commit c0d7622132
3 changed files with 258 additions and 143 deletions
+254 -142
View File
@@ -1,41 +1,25 @@
/**
* TCP485 - 基于 plus.android 直接调用 Java 原生 Socket
*
* 无需任何原生插件/UTS插件,纯 JS 调用 java.net.Socket
* 发送/接收均为纯二进制,不会自动添加 0A 等多余字符
*
* 发送: hexStr → ByteArrayOutputStream → toByteArray() → write(byte[]) 一次性发出完整帧
* 接收: available() + 逐字节 read() → 缓冲区累积 → 100ms超时判定帧结束
* 特点:
* 1. 纯 JS 调用 java.net.Socket
* 2. 发送/接收均为纯二进制,不自动追加 0A 等字符
* 3. 支持 Modbus 帧切分
* 4. 支持“最后接收时间”判定离线
* 5. 支持断线自动重连
* 6. 保留心跳机制,但心跳改为“接收心跳”
*/
import storage from '@/utils/storage.js'
// ==================== Java 类引用(懒加载,仅Android ====================
// ==================== Java 类引用(懒加载,仅 Android ====================
var _Socket = null // java.net.Socket
var _InetSocketAddress = null // java.net.InetSocketAddress
var _BAOS = null // java.io.ByteArrayOutputStream
var _Socket = null
var _InetSocketAddress = null
var _BAOS = null
// ==================== Modbus 帧切分工具(基于功能码帧长推断,无CRC依赖)====================
// ==================== Modbus 帧切分工具(基于功能码帧长推断,无 CRC 依赖)====================
/**
* 从缓冲区中提取所有完整的 Modbus 帧
*
* 切帧策略(不依赖CRC校验):
* 1. 从位置0开始解析帧头: 地址 + 功能码
* 2. 根据功能码 + 字节计数字段 推算整帧长度
* 3. 数据足够则直接切出,继续处理剩余数据
* 4. 无法推断帧长 → 跳过1字节继续试探
*
* 支持的功能码:
* 0x03/0x04: 读寄存器响应 → addr(1)+func(1)+byteCount(1)+data(N)+tail(2) = 5+N
* 0x06/0x10: 写寄存器响应 → 固定8字节
* 0x01/0x02: 读线圈/离散输入 → addr(1)+func(1)+byteCount(1)+data(N)+tail(2) = 5+N
* 0x05/0x0F: 写线圈响应 → 固定8字节
*
* @param {number[]} buffer - 接收缓冲区
* @returns {{ frames: number[][], remaining: number[] }}
*/
function extractModbusFrames(buffer) {
var frames = []
var pos = 0
@@ -44,26 +28,18 @@ function extractModbusFrames(buffer) {
var func = buffer[pos + 1]
var frameLen = -1
// 根据功能码推算帧长度
if (func === 0x03 || func === 0x04) {
// 读保持/输入寄存器:
// 响应帧: addr+func+byteCount(N)+data(N*2)+校验(2) = 5+N
// 请求帧: addr+func+起始地址(2)+寄存器数(2)+CRC = 固定8字节
if (pos + 2 < buffer.length) {
var byteCount = buffer[pos + 2]
if (byteCount >= 1 && byteCount <= 125) {
// 有效 byteCount → 响应帧
frameLen = 3 + byteCount + 2 // 5 + N
frameLen = 3 + byteCount + 2
} else if (pos + 8 <= buffer.length) {
// byteCount无效 → 按请求帧固定8字节处理
frameLen = 8
}
}
} else if (func === 0x06 || func === 0x10) {
// 写单/多寄存器响应/异常: 固定8字节
frameLen = 8
} else if (func === 0x01 || func === 0x02) {
// 读线圈/离散输入响应: addr+func+byteCount+data+校验
if (pos + 2 < buffer.length) {
var bc = buffer[pos + 2]
if (bc >= 1) {
@@ -71,16 +47,13 @@ function extractModbusFrames(buffer) {
}
}
} else if (func === 0x05 || func === 0x0F) {
// 写单个/多个线圈响应: 固定8字节
frameLen = 8
}
// 能确定帧长且数据够用 → 直接切帧
if (frameLen > 0 && pos + frameLen <= buffer.length) {
frames.push(buffer.slice(pos, pos + frameLen))
pos += frameLen
} else {
// 无法推断 或 数据不够 → 跳过1字节继续试探
pos++
}
}
@@ -91,19 +64,34 @@ function extractModbusFrames(buffer) {
// ==================== TCP485 类 ====================
class TCP485 {
// ---- 构造 & 属性 ----
constructor() {
// 连接状态
this.isOpen = false
this.isConnecting = false
// 回调
this.readCallback = null
// 重连
this.reconnectTimer = null
this.reconnectDelay = 3000
this.maxReconnectDelay = 30000
this._reconnectAttempt = 0
this._manualClosed = false
// “接收心跳”
this.heartbeatTimer = null
this.heartbeatCheckInterval = 8000
this.noDataTimeout = 18000 // 18秒没有收到任何数据,就认为离线(ms)
this.recvGraceTimeout = 5000 // 刚连接后的宽限期,避免设备启动慢就误判 (ms)
// 连接信息
this.host = ''
this.port = 0
// 最近接收时间
this.lastRecvTime = 0
// Promise 控制
this._connectResolve = null
this._connectReject = null
@@ -115,9 +103,12 @@ class TCP485 {
// 轮询相关
this._pollTimer = null
// 日志回调(供上层持久化)
this.onLogCallback = null
}
// ---- 公共接口 ----
// ==================== 公共接口 ====================
setHost(host, port) {
this.host = host
@@ -127,50 +118,51 @@ class TCP485 {
open() {
var self = this
return new Promise(function(resolve, reject) {
if (self.isOpen) { resolve(true); return }
if (self.isConnecting) { reject(new Error('连接中')); return }
if (self.isOpen) {
resolve(true)
return
}
if (self.isConnecting) {
reject(new Error('连接中'))
return
}
var cfg = storage.get('rs485Tcp') || {}
var host = self.host || cfg.host
var port = self.port || cfg.port
if (!host || !port) {
uni.showToast({ title: '请配置TCP', icon: 'none' })
reject(new Error('缺配置'))
return
}
self._manualClosed = false
self.isConnecting = true
self._connectResolve = resolve
self._connectReject = reject
console.log('[TCP485] 连接 ' + host + ':' + port)
console.log('[TCP485] 连接 ' + host + ':' + port)
self._openSocket(host, port)
})
}
close() {
console.log('[TCP485] 关闭')
this._manualClosed = true
this._stopHeartbeat()
if (this.reconnectTimer) {
clearTimeout(this.reconnectTimer)
this.reconnectTimer = null
}
try {
if (this._outputStream) this._outputStream.close()
if (this._inputStream) this._inputStream.close()
if (this._socket) this._socket.close()
} catch(e) {}
this._socket = null
this._outputStream = null
this._inputStream = null
if (this._pollTimer) {
clearInterval(this._pollTimer)
this._pollTimer = null
}
this._stopPolling()
this._clearReconnectTimer()
this._safeCloseAll()
this.isOpen = false
this.isConnecting = false
this._connectResolve = null
this._connectReject = null
this.lastRecvTime = 0
this._reconnectAttempt = 0
}
sendDataString(hexStr) {
@@ -189,7 +181,18 @@ class TCP485 {
this.readCallback = null
}
// ---- 工具方法 ----
onLog(callback) {
this.onLogCallback = callback || null
}
_writeLog(action) {
console.log('[TCP485]', action)
if (this.onLogCallback) {
try { this.onLogCallback('TCP485', action) } catch (e) {}
}
}
// ==================== 工具方法 ====================
byte2HexString(b) {
if (!b) return ''
@@ -200,25 +203,84 @@ class TCP485 {
return h
}
_touchRecvTime() {
this.lastRecvTime = Date.now()
}
_safeCloseAll() {
try {
if (this._outputStream) this._outputStream.close()
} catch (e) {}
try {
if (this._inputStream) this._inputStream.close()
} catch (e) {}
try {
if (this._socket) this._socket.close()
} catch (e) {}
this._socket = null
this._outputStream = null
this._inputStream = null
}
_stopPolling() {
if (this._pollTimer) {
clearInterval(this._pollTimer)
this._pollTimer = null
}
}
_clearReconnectTimer() {
if (this.reconnectTimer) {
clearTimeout(this.reconnectTimer)
this.reconnectTimer = null
}
}
_scheduleReconnect() {
if (this._manualClosed) return
if (this.reconnectTimer) return
var self = this
// var delay = Math.min(this.reconnectDelay * Math.pow(2, this._reconnectAttempt), this.maxReconnectDelay)
var delay = this.reconnectDelay
this._writeLog(delay + 'ms后重连,第' + (this._reconnectAttempt + 1) + '次')
this.reconnectTimer = setTimeout(function() {
self.reconnectTimer = null
if (self._manualClosed) return
if (self.isOpen || self.isConnecting) return
self.open()
.then(function() {
self._reconnectAttempt = 0
})
.catch(function(err) {
console.warn('[TCP485] 重连失败:', err && err.message ? err.message : err)
self._reconnectAttempt++
self._scheduleReconnect()
})
}, delay)
}
// ==================== 内部实现 ====================
// Java 类懒加载
_initJavaClasses() {
if (_Socket) return true
try {
_Socket = plus.android.importClass("java.net.Socket")
_InetSocketAddress = plus.android.importClass("java.net.InetSocketAddress")
_BAOS = plus.android.importClass("java.io.ByteArrayOutputStream")
_Socket = plus.android.importClass('java.net.Socket')
_InetSocketAddress = plus.android.importClass('java.net.InetSocketAddress')
_BAOS = plus.android.importClass('java.io.ByteArrayOutputStream')
return true
} catch(e) {
} catch (e) {
console.error('[TCP485] Java类加载失败:', e)
return false
}
}
// 建立 TCP 连接
_openSocket(host, port) {
var self = this
if (!this._initJavaClasses()) {
self._onConnectDone(false, '仅支持Android平台')
return
@@ -233,74 +295,93 @@ class TCP485 {
this._outputStream = this._socket.getOutputStream()
this._inputStream = this._socket.getInputStream()
console.log('[TCP485] 连接成功')
this._writeLog('连接成功')
this.isOpen = true
this.isConnecting = false
// 连接成功后,初始化“最后收到数据时间”
// 这里不直接置 0,避免刚连上就被误判离线
this.lastRecvTime = Date.now()
this._stopPolling()
this._stopHeartbeat()
this._startPolling()
this._startHeartbeat()
this._reconnectAttempt = 0
this._onConnectDone(true)
} catch(e) {
} catch (e) {
console.error('[TCP485] 连接异常:', String(e))
this._safeCloseAll()
this.isOpen = false
this.isConnecting = false
this._onConnectDone(false, String(e))
}
}
// 发送:hex字符串 → ByteArrayOutputStream组装 → 原生byte[] → 一次性write
_send(hexStr) {
try {
if (!hexStr || hexStr.length % 2 !== 0) {
throw new Error('hex字符串长度必须为偶数')
}
var len = hexStr.length / 2
var baos = new _BAOS()
for (var i = 0; i < len; i++) {
baos.write(parseInt(hexStr.substr(i * 2, 2), 16) & 0xFF)
}
var javaBytes = baos.toByteArray()
this._outputStream.write(javaBytes)
this._outputStream.flush()
console.log('[TCP485] 发送: ' + hexStr + ' (' + len + 'B)')
return true
} catch(e) {
} catch (e) {
console.error('[TCP485] send err:', e)
// 发送失败大概率就是连接已经不可用了
this._handleDisconnect('发送失败')
return false
}
}
// 接收轮询:available() + 逐字节read() → 缓冲区累积 → 双模式切帧
//
// 双模式策略:
// 1) 已知Modbus功能码(0x01~0x10等) → 精确帧长推断,立即切帧,零延迟
// 2) 未知/自定义协议数据 → 20ms短超时作为帧间隔,超时后原样输出给上层
// 3) 真正的噪声碎片(<4字节且超时) → 丢弃并告警
_startPolling() {
var self = this
if (self._pollTimer) clearInterval(self._pollTimer)
var recvBuffer = []
var lastRecvTime = 0
var lastByteTime = 0
// 非标准帧的帧间超时(ms),比原来100ms短很多,避免粘包
// 非标准帧的帧间超时
var UNKNOWN_FRAME_TIMEOUT = 20
// 噪声阈值:小于此字节数且超时的视为干扰丢弃
var NOISE_THRESHOLD = 4
self._pollTimer = setInterval(function () {
self._pollTimer = setInterval(function() {
if (!self.isOpen || !self._inputStream) return
try {
var is = self._inputStream
var avail = plus.android.invoke(is, 'available')
if (avail > 0) {
// 有数据 → 读入缓冲区
var readCount = 0
for (var i = 0; i < avail && i < 256; i++) {
var b = plus.android.invoke(is, 'read')
if (b === -1) {
self._handleDisconnect('read返回-1')
return
}
if (b >= 0) {
recvBuffer.push(b & 0xFF)
lastRecvTime = Date.now()
readCount++
lastByteTime = Date.now()
self._touchRecvTime() // 最底层收到信息后,更新时间戳
}
}
// 先尝试精确切帧(已知Modbus格式)
// 先尝试精确切帧(已知 Modbus 格式)
var result = extractModbusFrames(recvBuffer)
if (result.frames.length > 0) {
for (var f = 0; f < result.frames.length; f++) {
@@ -311,72 +392,65 @@ class TCP485 {
}
recvBuffer = result.remaining
}
// remaining 可能包含无法识别的非标准帧数据,走下面超时兜底
} else if (recvBuffer.length > 0) {
// 无新数据 → 检查是否超时
var idleMs = Date.now() - lastRecvTime
// 无新数据,但缓冲区里还有残留,按超时兜底切
var idleMs = Date.now() - lastByteTime
if (idleMs > UNKNOWN_FRAME_TIMEOUT) {
if (recvBuffer.length >= NOISE_THRESHOLD) {
// 足够长 → 当作非标准/自定义协议帧,原样输出给上层
var hexStr = self.byte2HexString(recvBuffer)
console.log('[TCP485] 收到(非标准): ' + hexStr + ' (' + recvBuffer.length + 'B)')
if (self.readCallback) self.readCallback(hexStr)
} else {
// 太短 → 视为噪声碎片丢弃
console.warn('[TCP485] 丢弃噪声: ' + self.byte2HexString(recvBuffer)
+ ' (' + recvBuffer.length + 'B)')
console.warn('[TCP485] 丢弃噪声: ' + self.byte2HexString(recvBuffer) + ' (' + recvBuffer.length + 'B)')
}
recvBuffer = []
}
}
} catch(e) {
} catch (e) {
console.warn('[TCP485] 读异常:', e)
self._handleDisconnect(String(e))
}
}, 10)
}
// 心跳:30s检查连接是否存活
// 保留“心跳”,但心跳改成“接收心跳”
// 规则:
// 1. 只要持续收到数据,就认为链路存活
// 2. 一段时间没有收到任何数据,就认为离线,主动断开并重连
// 3. 这个逻辑不依赖设备回复心跳包,适合“只上报不应答”的485场景
_startHeartbeat() {
this._stopHeartbeat()
var s = this
this.heartbeatTimer = setInterval(function () {
if (s.isOpen && s._socket && s._outputStream) {
try {
plus.android.invoke(s._inputStream, 'available')
} catch(e) {
s._handleDisconnect()
var self = this
this.heartbeatTimer = setInterval(function() {
if (!self.isOpen) return
try {
// 仅作为底层活性辅助检查,不能单独作为“是否在线”的判断
if (!self._inputStream || !self._socket) {
self._handleDisconnect('socket或输入流为空')
return
}
// 这里不是请求式心跳,而是“接收超时心跳”
var now = Date.now()
// 连接后宽限一小段时间,避免设备刚启动时误判
if (self.lastRecvTime === 0) return
var idleMs = now - self.lastRecvTime
if (idleMs < self.recvGraceTimeout) return
if (idleMs > self.noDataTimeout) {
self._writeLog('断开: 接收超时')
self._handleDisconnect('接收超时')
return
}
} catch (e) {
console.warn('[TCP485] 心跳检查异常:', e)
self._handleDisconnect(String(e))
}
}, 30000)
}
// ---- 回调 & 断线处理 ----
_onConnectDone(success, msg) {
if (!this._connectResolve) return
this.isConnecting = false
if (success) {
this._connectResolve(true)
} else {
console.error('[TCP485] 连接失败:', msg)
this._connectReject(new Error(msg || '连接失败'))
}
this._connectResolve = null
this._connectReject = null
}
_handleDisconnect() {
if (!this.isOpen) return
console.log('[TCP485] 断开')
this.isOpen = false
this.isConnecting = false
this._stopHeartbeat()
if (this._pollTimer) {
clearInterval(this._pollTimer)
this._pollTimer = null
}
uni.showToast({ title: 'TCP断开', icon: 'none' })
this._reconnect()
}, this.heartbeatCheckInterval)
}
_stopHeartbeat() {
@@ -386,16 +460,54 @@ class TCP485 {
}
}
_onConnectDone(success, msg) {
if (!this._connectResolve && !this._connectReject) return
this.isConnecting = false
if (success) {
this._connectResolve && this._connectResolve(true)
} else {
console.error('[TCP485] 连接失败:', msg)
this._connectReject && this._connectReject(new Error(msg || '连接失败'))
// 连接失败也进入重连
if (!this._manualClosed) {
this._reconnectAttempt++
this._scheduleReconnect()
}
}
this._connectResolve = null
this._connectReject = null
}
_handleDisconnect(reason) {
if (!this.isOpen && !this.isConnecting) return
this._writeLog('断开: ' + (reason || ''))
this.isOpen = false
this.isConnecting = false
this._stopHeartbeat()
this._stopPolling()
this._safeCloseAll()
uni.showToast({ title: 'TCP断开', icon: 'none' })
if (!this._manualClosed) {
this._reconnectAttempt++
this._scheduleReconnect()
}
}
_reconnect() {
if (this.reconnectTimer) return
var s = this
var d = this.reconnectDelay
console.log('[TCP485] ' + d + 'ms后重连')
this.reconnectTimer = setTimeout(function() {
s.reconnectTimer = null
if (!s.isOpen && !s.isConnecting) s.open().catch(function() {})
}, d)
// 保留这个方法名,兼容外部可能还会调用
if (this._manualClosed) return
this._reconnectAttempt++
this._scheduleReconnect()
}
}
export default new TCP485()
export default new TCP485()